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Virtual Reality: Learning Game

Element and Compound VR Learning Game



The brief for this project was to create virtual reality learning game, with students as the primary target audience. The product was to be made considering immersion and interactivity.


I chose to create a simple chemistry related game, where players would interact with the virtual environment to learn of elements and compounds. The product was created expanding on an Unreal Engine base VR template and developed using the Quest 2.




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